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Found 86 results

  1. TerraFlora Update 1.2.0

    Hi all! We've just released update 1.2 for TerraFlora, bringing new features and tweaks to the product. We'd like to thank everyone for their feedback as this update couldn't have been done without it! You can find the full details on updating and changelog here: https://www.turbulentdesigns.co.uk/terraflora-update-1-2-0/ New Features: – Added multiple variants for Fall colouring. – Most broadleaf species now have at least two colour variants to reduce the ‘solid carpet’ effect. This means that were a single species is annotated, you will now see colour variants of that species. This is only apparent in Fall and is quite subtle. – Added Red Maples – We had several requests to add missing Red Maples. We’ve added these as a Fall variant (see above) but their placement is quite sparse reflecting the real world as near as we can. – Acacias reworked: The acacia texture has been completely replaced with a new version and the original canopy plane reinstated. – Documentation PDF added (by popular demand) Here are some screenshots!
  2. Flight1 now have the sales page up and ready to take orders! QualityWings Ultimate 787™ Collection for FSX QualityWings, one of the industry leaders in flight simulation now brings you the The Ultimate 787™ Collection for FSX. The Boeing™ 787 Dreamliner™ is a tech marvel of aviation. Using advanced composites, fuel efficiency, new electrical designs, new engine types, the 787 ushers in the future in aircraft design. You can now experience this airliner in FSX (soon to be available in P3D variants). This product is an officially licensed product from Boeing™, and QualityWings has left almost no stone unturned in covering the vast array of features of the 787. Exterior Models Choose between three highly accurate and detailed models: Boeing™ 787-8 Boeing™ 787-9 Boeing™ 787-10 (Release TBD) Based on hundreds of drawings, photos and videos, the exterior models replicate every small detail of the real airplane. Differences between each variant - such as for the main landing gear - are modeled in great detail. In addition we made sure that material reflectivity, aircraft lights and animations closely resemble the real aircraft. There are over 100 Custom animations on the exterior models including, but not limited to: Realistic Wing Flex 787-9 HLFC System Environmental Control System inlets & outlets 787-specific "Autodrag" function 787-specific Maneuver Load Alleviation All Flight Controls APU Inlet Door Landing gear incl. Shock Strut Compression Passenger & Cargo Doors with correct animation And much, much more… Link... http://www.flight1.com/products.asp?product=qw787
  3. TERRA FLORA Approaching

    Hi all! Just a heads up, we have more screenshots and details regarding Terra Flora! We’re excited to announce that Terra Flora is currently nearing the end of BETA testing and will be in your hands shortly! We’ve created a selection of screenshots that demonstrate Terra Flora across the globe. There are a lot more screenshots to come, including some from help of friends showing your favourite products! Here are the facts about Terra Flora: – Replacement for all default autogen to improve your simulation experience on a global scale – High definition vegetation textures created by Russ White to raise the bar in detail – Drastically improved colourisation over default vegetation for realism – Seamless blending between TERRA FLORA and REAL FLORA in future airport updates – Revised and optimised autogen models for performance – Support for FSX, FSX:SE, P3D v3 and P3D v4 Release date: September Pricing: £19.99 Link for more screenshots here: https://www.turbulentdesigns.co.uk/terra-flora-approaching/
  4. Hi All! I'm hoping I've posted this in the correct place. Please feel free to smack me up-side the head if I've done it wrong! We've just released KIDA Idaho Falls Regional Airport for FSX, P3D v3 and v4. Here's the announcement on our news board: https://www.turbulentdesigns.co.uk/kida-idaho-falls-regional-airport-released/ Here's the release trailer: Hope you all like! Thanks, Russ Turbulent Designs
  5. I've been doing a bit of research on MH this afternoon. Still haven't found an answer, so I thought I might appeal to the collective wisdom: Problem: Every once in a while the default FSX ATC gets into (what appears to be) an unstoppable loop. here's how it goes - JKM climb and maintain 8,000 JKM descend and maintain 7,000 JKM climb and maintain 8,000 JKM descend and maintain 7,000 JKM climb and maintain 8,000 Usually I don't let it go quite this far. I request higher (go for a big one, like +5,000). ATC will always grant your wish. After a suitable time, most of which is accounted for by getting 5,000 feet higher, the loop starts again. JKM climb and maintain 13,000 JKM descend and maintain 12,000 JKM climb and maintain 13,000 JKM descend and maintain 12,000 At this point, I cancel IFR and work it out for myself. Not too bad if the WX is reasonable, but it sure is a PITA on an AH flight into meteorological mahem. Especially if there's any stuffed clouds ahead. Have any of you worked out how to shake these guys? I have far better ATC software loaded on my computer but I'm trying to use strictly stock (default) FSX weather, aircraft, and ATC for my AH flying. Sort of a hedge against problems that terminate an AH flight out in left field. This is not an AH issue as far as I can see. ATC does this to me without AH in the loop from time to time. Thoughts?
  6. OOM

    Hi guys his was probably answered before but I am starting to get that dreaded beeping noise that leads to an OOM and ruins my flight. How do I fix it ?
  7. Evening everyone! Some exciting news (I'm especially excited about this as I fly the aircraft in real life and I think the microlight market is one that's lacking in FSX) but there is a new Ikarus C42 model coming to FSX and P3D tomorrow! You can check it out here: http://airsim720.com/ It's created by the chaps at sim720, it's COMCO approved and has been tested by real pilots. Not sure how much, but it looks awesome! I know there are people looking for something like this or even this particular aircraft so pretty chuffed that there's finally going to be one available! Cheers all! Dave
  8. hello pilots, i looking for a painter for my va duo airways , i would like to paint : 2x Q400 majestic if someone is interest about that , contact me at ****************************** using Private Message ps. all paid http://duoairways.co.uk/
  9. My sim is fried!

    hello, this is my first time using a forum for support so ill just get to it. there i was about 3 days ago on VATSIM when i notice my OpenLC europe is smearing or merging with FTX global and vector but i didnt know for sure what it was but this was my assumption. i spoke to a streamer about it and he said it was because my openlc etc was not in the right order of prioroty in my scenery library so i look it up on google and there was a perfect list of where they should be set in the scenery library so i start to put the min order and uon halfway through of moving openlc my scenery library goes blank i have no idea why but it didnt seem to damage my simulator so i did nothing. the next day i started up the sim and got a weird glitching aircraft in the free flight section https://gyazo.com/8d39cae8b86da7bdad3d3e31f834d33e So i think huh this is weird and pick a location and spawn in it and everything is blank as if all the textures were deleted https://gyazo.com/9e300652fa5ee5e0263a5f6363fe55ed i have looked all over for help i tried reinstalling many times uninstalling all of my scenery and deleting the fsx.cfg and scenery.cfg and rebuilt a new one and still nothing. i have no clue what to do and hoping someone can help!
  10. Which Flight Sim?

    I'm new to the forum and flight sim. I do have about 1000 hours flying multi-pistons. I'm now thinking about flying a turbine Duke for which there is an excellent RealAir sim. At this point, I'm not interested in gaming, but actually using the sim to learn to fly. Is there a preference for FSX or P3D? Is either company positioning itself to work with Oculus in the VR realm? Any help and ideas would be appreciated. Thanks.
  11. Post removed by Mutley. No adverts are allowed unless placed in the press release forum by staff or accredited developer.
  12. Plan-G on iPad connected to FSX

    Downloaded and installed Splashtop XDisplay (2.99 GBP) on the iPad (Thanks, Tim!) and connected to W7 PC via Splashtop Streamer (free). Works very well - a bit stuttery, but there are 3 other PC's connected to our (family) hub. Here's a photo of the iPod with Plan-G displayed on it, with the main monitor behind showing FSX: I've also undocked the New View from FSX and moved this onto the iPad - seems fine. I'm working towards an iPad display of the basic instruments leaving the FSX VC or external view on the main monitor. I'll report progress... I think I've arrived in the 21st Century... Cheers - Dai. P.S. You'll find the Splashtop stuff here
  13. THE FIRST ORBX AIRPORT ADD-ON FOR FSX: STEAM EDITION Chatham, Kent – 25th June 2015 Earlier this year, Dovetail Games, the multi award-winning developer and publisher of a range of simulation games announced that it has agreed a partnership with flight simulation software publisher and developer Orbx Simulation Systems. Friday Harbor for FSX: Steam Edition is optimised specifically for the Steam platform. This high-quality airport and scenery pack will feature an automatic installation process via Steam, making Friday Harbor your default starting location and will be completely self-contained without any dependencies on previous releases from Orbx. Friday Harbor will be available exclusively first to FSX: Steam Edition consumers. A superb photo real edition, this DLC offers levels of detail you've never experienced before, taking the player to one of the most beautiful bush flying locations in the world, the San Juan Islands in the US Pacific Northwest. The islands’ main airport, KHFR Friday Harbor, has been accurately reproduced down to the tiniest detail, alongside nine other airfields. In addition, every grass strip and private airport on San Juan Island has also been given a full makeover giving you a wealth of locations to explore. Key features Detailed ground imagery at 15cm per pixel for the airport Photo realistic representation of San Juan Island in 60cm per pixel Custom 5m-terrain mesh for the entire island Intricately modelled airport, marina and fishing village Animated people and vehicles around the airport 3D volumetric trees, grasses and vegetation Accurate shore watermasks Expert colour matching per season Optional custom autogen trees for improved authenticity Optional custom ground bump map for improved clarity Full DLC control panel app to customise player’s level of detail Microsoft Flight Simulator X: Steam Edition was launched by Dovetail Games in December 2014. It delivers authentic aviation experience for simulation enthusiasts and those with a passion for aviation. The game is available now on Windows PC via Steam. For further information, please visit www.dovetailgames.com or https://fsxinsider.com/.
  14. THE FIRST ORBX AIRPORT ADD-ON FOR FSX: STEAM EDITION Chatham, Kent – 25th June 2015 Earlier this year, Dovetail Games, the multi award-winning developer and publisher of a range of simulation games announced that it has agreed a partnership with flight simulation software publisher and developer Orbx Simulation Systems. Friday Harbor for FSX: Steam Edition is optimised specifically for the Steam platform. This high-quality airport and scenery pack will feature an automatic installation process via Steam, making Friday Harbor your default starting location and will be completely self-contained without any dependencies on previous releases from Orbx. Friday Harbor will be available exclusively first to FSX: Steam Edition consumers. A superb photo real edition, this DLC offers levels of detail you've never experienced before, taking the player to one of the most beautiful bush flying locations in the world, the San Juan Islands in the US Pacific Northwest. The islands’ main airport, KHFR Friday Harbor, has been accurately reproduced down to the tiniest detail, alongside nine other airfields. In addition, every grass strip and private airport on San Juan Island has also been given a full makeover giving you a wealth of locations to explore. Key features Detailed ground imagery at 15cm per pixel for the airport Photo realistic representation of San Juan Island in 60cm per pixel Custom 5m-terrain mesh for the entire island Intricately modelled airport, marina and fishing village Animated people and vehicles around the airport 3D volumetric trees, grasses and vegetation Accurate shore watermasks Expert colour matching per season Optional custom autogen trees for improved authenticity Optional custom ground bump map for improved clarity Full DLC control panel app to customise player’s level of detail Microsoft Flight Simulator X: Steam Edition was launched by Dovetail Games in December 2014. It delivers authentic aviation experience for simulation enthusiasts and those with a passion for aviation. The game is available now on Windows PC via Steam. For further information, please visit www.dovetailgames.com or https://fsxinsider.com/.
  15. This is being posted out of curiosity more than anything else: Does anyone have (or did it ever exist) an AIRAC cycle that matches what is loaded in FSX. I don't have the date that FSX was released and don't know if there were any updates to the internal database after publication. Rumour has it that FSX (as we know it) was published somewhere around 2006. That being the case, the AIRAC Cycle would be 06nn where nn is 01, 02, 03, etc. The AIRAC cycles are normally published with the more complex aircraft, like the PMDG 737NX. However, if you want to keep this up-to-date, you have to subscribe to a very expensive (relative to our hobby) subscription service. I'm getting really fussed about trying to match it all up. I don't fly in VATSIM or similar, just me, myself, and an airplane going somewhere in FSX-land. It would be really nice to plug in a waypoint derived from the flight planner in FSX and have the FMC accept it without the ubiquitous "NOT IN DATA BASE" message appearing. The same goes for airways. I can live without SIDs and STARs - those really only apply to VATSIM style flying, or RW flying. I'm just as happy to pick a waypoint about 50-30 miles out (about where you can start receiving the ATIS) and do the mental gymnastics to get to the runway in use. Alternatively, I can get Radar Contact to supply vectors provided I use the ICAO identifier for my destination airport after the last waypoint. RC will get you down to the ILS IAF with no fuss and no need for a STAR. Mostly for Canadian flying - I've taken to writing my own waypoint files (more on that available elsewhere in MH files). If I have an airport where I fly to on a regular basis, I update the FSX database to reflect whatever approach procedures and plates I can get my hands on. This applies to flying in virtual Canada as most other countries don't consider their aviation plates to be "Top Secret". Without Top Secret procedures, you can use published plates and subscription AIRACs. There's also another piece of software out there "MakeRwys" . P.Dobson (the father of FSUIPC) wrote it. My understanding is that it can crank out approach-related data. I've downloaded the file, but haven't had time to mess with it.
  16. Happy Birthday, Brett! And, to celebrate, I flew your Pinnacle Mission - Great Stuff! Here we are delivering our final package: When, suddenly, we have an emergency call-out: To a highway accident in the hills: Get the injured to hospital - Pronto! And return to base (I won't mention the rogue bear!): And a successful end to an exciting mission: Thanks, Brett - great to try that one again. By the way, it's in our Hangar Library, here: http://forum.mutleyshangar.com/index.php/files/file/907-the-pinnacle/ Cheers - Dai.
  17. Working again

    After 2 weeks of BSDs I decided that overheating could be a problem, knocked out a couple of panels front and back and it's never been so quiet. No problems since, looks like it's been running hot since it arrived, only 6 years! Bit draughty around my feet now though. Headphones had also been one sided for some time, while I was at it I'd knocked the jack plug and the end had broken off inside, that was a real devil to get out. Back up and running down the Blue Ridge.
  18. I am considering the purchase of a high-end laptop to run FSX. I would like to connect with my flatscreen-TV with wireless-HDMI. Can I get a reasonable sim experience with this set-up?
  19. Hi fellow simmers I installed some extra ORBX airports into FSX in which I have ORBX AU also and everything is gorgeous BUT when flying in Air Hauler the runway lights are not visible from the air! If I zoom right down to the runway I can actually see them but they look as if they're underground!? the airports are YCNK Cessnock and YSCB Canberra. Any idea's?
  20. Bearcat @ Sundown

    Hi guys, A few shots from tonight's quick wiz round the sky, enjoy! Cheers, Sam.
  21. Cutting It Fine On Short Finals

    Hi Guys, A recent landing of mine in the DC-9 nearly ended in disaster got a bit low & slow on short finals. Applied full throttle & nearly ended up landing a quarter of the way down the runway!! Cheers, Sam.
  22. I'm seeing a strange effect in the on-screen FSX menu. Has anyone seen this before? The screenshot is the top left corner of my FSX (window mode). Any ideas as to what's causing it? It is not happening all the time and I'm not able to correlate it with any particular aircraft. Doesn't affect the performance of the menu.
  23. Not the kitchen ceiling...

    Painting the kitchen ceiling held priority over flying today but still stole two short loops during coffee breaks.
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