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ScruffyDuck

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About ScruffyDuck

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    http://www.scruffyduck.org.uk

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  • Name
    Jon Masterson
  • Location
    Trefeglwys, Mid Wales

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  1. Sorry for the slow reply. Steve and the others are working hard to make Flight more open. I have not really had time to look at it carefully. However it does seem that a lot of FSX stuff can be imported into Flight. I suspect though that it will never be FS11 or whatever. It will be interesting to see what Dovetail do with their licensing agreement with MS.
  2. I guess there aren't many folks left with Flight and as we know MS is pulling the plug completely. It is possible, however that Dovetail may do some thing with it. In the meantime it is now possible to get much of FSX into Flight thanks to the work of one of the team who originally developed it. If you have any lingering interest in Flight then we set up a new forum around the development Tool Kit here: http://www.fsdeveloper.com/forum/forums/microsoft-flight.145/
  3. A Happy New Year to everyone. I guess many of you will already be aware of ADE 1.60 This is the current production version that was released last month. It contains a number of updates, fixes and new features including support for Prepar3D V2. It also has a new function to create custom ground polys using provided textures or textures you create for yourself. This new function is courtesy of Don Grovestine who did all the hard work! ADE 1.60 has a full installer and will install alongside any existing version, 1.60 can be downloaded from the main ADE website www.airportdesigneditor.co.uk or from the support forum at www.fsdeveloper.com We have finally set up a single location where tips, tricks and tutorials for ADE can be found here http://www.fsdeveloper.com/forum/forumdisplay.php?f=137 We will collect all the tutorials here in future. If you know of any or have some of your own please let us know or add them to the forum! We have also made some small updates to Bgl2Xml GUI and Simple Airport Scanner. In both cases these are now updated to support Prepar3D V2
  4. Thanks Andrew The code for SAS is actually part of ADE. The plan is to provide a display related to the current airport project showing where the airport exists in the sim scenery folders. During development we decided to add a stand alone GUI and hence SAS was born
  5. Mods - I hope this is OK to place here. If not then please move or remove it. Simple Airport Scanner is a stand alone tool that allows you to scan your scenery files and get a list of Addon airports. It will also help you to understand where you have multiple files containing an airport. SAS does not read stock airports. SAS works with FS9/FSX and P3D. It can be downloaded from http://www.airportdesigneditor.co.uk
  6. This is not intended to be anything other than a comment or reminder. Recent posts and interviews over at AVSIM with, for example, the P3D team and PMDG have highlighted the importance of understanding the EULAs for P3D and any addons. Some PMDG offerings are not licensed for use on P3D and the same may be true for other addons. Now it does seem to me that a number of folks may have moved on to P3D from FSX for personal use and not in connection with learning or training. I would guess that no one from LM or addon developers are going to come knocking on their door. However it might be worth noting here on products that do work whether or not the developer EULA permits their use with P3D. I hope this does not start a 'legal' debate - it is not intended to
  7. He probably went to sort out Flight What have I said - my innards have just risen up and tried to throttle me I TAKE IT ALL BACK!!!
  8. For FSX ADE provides terrain tools. To create a new background or change an old one look at the Terrain Poly Tool (Button with Green Poly on it). Check out section 15 of the English Manual.
  9. ScruffyDuck

    end of flight

    I think it is important to separate the folks who developed Flight from those who had responsibility for the strategy, marketing and financial management. I know some of the developers personally and they may now be looking for a new job through no fault of their own. If your company asks you to build a three legged camel to cross the Atlantic then you may well think they have lost it - on the other hand you may consider that your responsibility to your family, mortage and so on means that you will do your best to make it work within the parameters set you. Personally I don't think Flight is a waterproof three legged camel. There is a lot of good stuff in there that will now not get a chance to be developed. Nevertheless it does appear to be a grand and misguided attempt to move a niche market (flight simulation) into a new area. There are an awful lot of 'I told you so' posts out there and I am sure folks will have as much fun picking over the entrails as they did when Flight was launched but I just want to go back to where I started in this post and remind myself of the guys who did the coding and grapics and designing and testing and who may well now be unemployed.
  10. Sorry - having a jet lag moment...................
  11. There is a new title update for Flight that will download automatically. The main improvement seems to be support for TrackIR and toe brakes as well as a number of changes to support the arrival of Alaska, a couple of new weather themes and sundry bug fixes.
  12. The folks over at the Unofficial MS Flight Forum - http://msflightforum.myfastforum.org/about288.html -have set up a section for folks to share Saved Flights. I don't know how useful it will be but on the other hand folks sharing seems better than buying!
  13. This is not Microsoft approved of course. They just warn that you use it at your own risk. It arrived in an original form some time back. As already mentioned it much of it can be obtained for free on the internet. I for one would not spend money on it. Some folks have even gone so far as calling it a scam or rip-off. I subscribe to Caveat Emptor. GMap for Flight on the other hand is an addon and is free.
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